Soundflowers
Soundflowers Created in a module called „Color, Light And Interaction“. I wrote a little piece of software, where you could create your own loop from a set of samples. The Soundflowers were triggered on every beat.
Psychobombers
Psychobombers 1. semester game design My first game made with the game engine „GameMaker“. The game was playable at the SwitzerLAN. https://youtu.be/Cc4ARSkDMh8?si=mIbrBS_faUYi0mJ0
Broken Sanity
Broken Sanity 1. semester game design At the end of the first semester, the whole class had to act as one game company to create a point and click adventure. TRAILER NARRATIVE Max Striebel and me created the narrative concept, which won the most votes in the class, which was then refined by […]